They had all the pieces in place to make quite a nice single player campaign but it was implemented poorly. They ran out of interesting ways to use the veil after the first few missions, it was just the same crap each level just with a different location. The missions themselves were terrible, very linear and all you had to do was follow the ‘COD star’, there was no incentive to deviate from the main routes to find treasure to upgrade your weapons as the weapons were pretty powerful as they stood, the veil powers and the veil weapons introduced later were over powered also. However once you escape you’re in a disappointing town area that acts as the Hub for the sequential missions that follow meaning you have to go through this town after each mission, respawning enemies and all that crap each time doesn’t help. ![]() Set the scene for the game quite well I thought. ![]() Was some nice action taking place with people getting thrown about and suspended in midair due to that veil stuff in the barrels as you tried to make your escape. ![]() The SP started off quite promising at the train station. I still maintain that the Single Player of Wolfenstein sucked more than the Multi Player, though that’s not to say the MP was brilliant either.Īt work so not watched the videos but here is my take.
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